Xengris is a challenging 3rd person fast-paced single player sci-fi space combat game. Where you will play your way through an engaging campaign based story with a visually captivating and immersive environment. Choose your ship, upgrade your technology and determine your plan of attack for each stage of the game.
"Initus Interactive" and "Xengris"
Initus Interactive : We are a passionate and dedicated game design duo working on bringing you Xengris. As of Jan 1, 2018 we are still in early stages of development.
Our initial target hardware is the XBox One console.
: Spring 2019
The Start Screen Animation
Some nice introduction animation to help build the story line. The communication adds a small story crumb. The story continues when the game starts.
Defending the Titans
Improved AI and visuals! Defending against an enemy light fighter squadron!
Here's a quick look at the large Titan Transports used in Military operations in Xengris! Huge warp capable ships!
Cinematics and a Story
June 14th, 2018
What are Sci-Fi stories without Cinematics? Adding real time cinematics to enhance experience!
April 6th, 2018
Added another iteration of explosions, improved missile tracking and slightly better evasion on enemy targets.
March 30, 2018
Added the first smart weapon to the arsenal. These stock homing missiles may be a little too smart. They seem to hit their targets 80% of the time. They don't do well on banking ships but good for standard issue.
Hunt and Evade AI
March 9, 2018
Xengris AI is born, adds a great degree of challenge just trying to find a target to hit, however, this is merely a test run using "manual" targeting!
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